Rate this Game
Rate this Game
Joes doing 40 years on Alcatraz for a heist on an armored truck. The loot is still hidden out there, but only Joe knows where it is. In the streets of San Francisco, Joes ex-accomplices and his wife are eager to find the stolen money. Who will get their hands on the dough? In this interactive Point & Click adventure by Daedalic Entertainment and Irresponsible Games - the team of Gene Mocsy - Joe and his wife Christine will be playable characters. Players will decide between love, treachery, life and death: will Christine assist Joe during his prison break? Will they recover the fortune together? Or will they succumb to greed? Will Christine deceive her husband, taking revenge for all the disappointments and a marriage that brought her nothing but hardship? Will she just turn her back on Joe and hit the road with his former accomplices? Or will Joe gain everything in the end?
1954 Alcatraz' is a classic comic-style point-and-click adventure. Alcatraz, the prison island in the Bay of San Francisco, California. We play Joe, who got 40 years in maximum security prison for an armored carjack. And we play Christine, his wife, who...
picks up the trail of the loot and the backers in the city and tries to organize Joe's escape. But Joe also has to find a way out of the cell wing. br>
The story and the setting in the 50s could also form a really good basis for an outstanding story, but the story gets stuck in the irrelevant. Even good character approaches are blurred by often astonishingly flat chatter. The gameplay is classic. In different locations we talk to people, examine objects, collect them or use them. The essential feature is the necessary switching between the two characters. The game is hardly d. i f f i cult. It's not so much about your puzzle skills as about experiencing a pretty compelling story. Only towards the end do alternative possibilities arise, which trigger different ends. Not particularly long is '1954 Alcatraz'. But the playing time is ok with about five hours.
Graphically the game is not outstanding, but the comic look fits well to the setting and is made quite lovingly. Certainly, one strength are the professional speakers, who only occasionally tend to cliché outbursts and the pleasantly jazzy background music. br>
'1954 Alcatraz' is a solid adventure with working game mechanics and actually a round atmosphere, but it splashes too much for you to really remember.
(Reviews might be translated for user convenience)