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The Creative Assembly
Discover the true meaning of fear in Alien: Isolation, a survival horror set in an atmosphere of constant dread and mortal danger. Fifteen years after the events of Alien™, Ellen Ripley's daughter, Amanda enters a desperate battle for survival, on a mission to unravel the truth behind her mother's disappearance.
As Amanda, you will navigate through an increasingly volatile world as you find yourself confronted on all sides by a panicked, desperate population and an unpredictable, ruthless Alien.
Underpowered and underprepared, you must scavenge resources, improvise solutions and use your wits, not just to succeed in your mission, but to simply stay alive.
A MUST for lovers of the alien saga. Who loves the movies, and also likes to play scary games himself, will surely have fun to be chased through Sevastopol. br>br>
The alien as an opponent, and our only way is to escape! Run for your life, Ripley.... Run. The game moves nicely away from strapping on a torturously thick gun and simply killing every opponent with a huge hail of bullets. Depending on the level of difficulty you have to / should manage the items found well. Makes the game exciting, as well as the fact that we should learn the alien 'to read' - should we run? Hope we're faster? Or let's go the long, quiet way and hope that around the next corner the drooling alien isn't waiting for us. br>
Some Harken as I think that the more exciting the game up to the middle, the more disappointing the end will be. Personally, the end in the story floats too much for me, I would have wished for a different and better end. There I was excessively disappointed!
Recommendation to buy otherwise is definitely enclosed: JA! You can/will have some hours of play time and enjoy the game, even if the game can have a talent to steal your nerves.
(Reviews might be translated for user convenience)