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Explore and uncover the mystery of a surreal alien world by blasting aliens and glitching your environment in this intense retro side-scrolling action/adventure.
Axiom Verge was a pretty good game. The pixel graphics were only decent in my opinion but they fit in very well into the whole theme/atmosphere of the game. The same can be said about the music, which was nice, but not very catchy. The game has...
a good length for a Metroidvania and a good map size. Because the game doesn’t give you any hints where to go next, if you don't perfectly memorize the obstacles you passed so far, you will probably spend a while with backtracking.
The definitely best part of the game were the abilities. The game features very unique weapons and exploration tools, although most of the weapons are optional and didn't seem especially useful to me either. . . At best, they made a boss or a few enemies easier, at worst they were just a more complicated way to fight enemies, since the main weapon is still decently powerful. Still, they brought an interesting spin to the standard ranged weapons seen in Metroidvanias. And the exploration tools really made up most of the charm of the game for me.
The story was ok. It didn't really captivate me, but it made for a few interesting moments.
Overall, it's a game I would really recommend to every Metroidvania-fan for it's unique ideas on the tools. And it's definitely also worth a look for others. 8/10
(Reviews might be translated for user convenience)