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A Crowd of Monsters
Eliot Ness, the former leader of the legendary Untouchables, wished only to spend the rest of his days working in his diner, not dwelling too much on the cesspit of corruption his city, Santa Esperanza, had degenerated into. But things rarely go as planned. When children suddenly start to disappear and the police just simply a blind eye, Eliot decides to take the law into his own hands, track down the culprit and bring him to justice by any means necessary, even if he has to abandon his dreams of a peaceful life and again get embroiled in shootouts with the usual array of assassins and hoodlums. Helped by various characters from some unexpected places, the player must guide Eliot through the increasingly morbid and decadent scenarios searching for clues to solve the cases in the five episodes of this seasons Blues and Bullets.
In 'Blues & Bullets' you play an alternative story about Eliot Ness and Al Capone, who are (rather were) real characters, not the story. The game is not in one piece but is presented in episode format like Telltale. Even the menu is reminiscent of...
telltale games. The title of the game is derived from Ness' Diner, which is exactly like that. The plot is dark and essentially about missing children who have been missing for years. The introduction makes it clear that there is nothing to laugh about. And that also reflects the appearance. Black and white and red are predominant wherever possible: Blood and ties.
The playful demand is low, you don't enjoy freedom, everything is strictly linear. You walk from A to B and maybe in between you can look at a 'Point of Interest'. They're not even hidden yet, they're imposing themselves.
Quite at the beginning of the first episode, which you have after 2-3 hours at the latest, there is action: a shooting. But even this one has hardly any claim, Ness automatically takes cover and changes it and the player aims and shoots. A little later there will also be detective work for the retired Eliot Ness. Ness is investigating a place where a crime has taken place, but here too there is nothing to be done wrong. One searches for interesting points and collects in such a way information together, which results semi-automatically in an overall picture. Foolproof is probably the right word. By the way, this crime scene is not for the fragile: the victim was maltreated badly and the teeth, for example, are found in the separated hands of the victim, which form a kind of altar in the bathroom. But still, despite the playful simplicity, you stay with it and want to know how it goes on, how the story develops. It doesn't matter that the figures act quite stiff and the faces look sometimes strange. Also, the graphics engine doesn't seem to work optimally, there are quite bad frame rate drops and therefore a jerking festival. The only solution is to set the graphic to medium.
As so, episode 2 then please!
(Reviews might be translated for user convenience)