User ReviewMonguntiacum [Infracta]
Crown takers is a 2D RPG with turn-based battles, i. e. a tactical RPG. The story is very simple, the RPG part could be called 'RPG light', because character development, character equipment, side quests, interaction with NPCs, interaction in the group...
everything remains very pale or rudimentary. The look is very reminiscent of a board game with the eight-sided playing fields from which the cards of the levels are built. The turn-based fights aren't a masterpiece of complex strategy either, but they're done right. Biggest annoyance remains for me: a) Resting does not replenish life points, which would be urgently necessary, however, since there are only very few healing things which can either be bought only strongly limited or be captured by chance by opponents. And b) no memory levels, but only 'Save on exit'. This causes enormous frustration. In itself a nice game with nice ideas, but in the practical implementation it lacks violently. So, it just barely gives the thumbs up.
<https://www. YouTube. com/watch? v=-sel37Hua-c
(Reviews might be translated for user convenience)