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Deus Ex: Mankind Divided, the sequel to the critically acclaimed Deus Ex: Human Revolution, builds on the franchise's trademark choice and consequence, action-RPG based gameplay, to create both a memorable and highly immersive experience. Players will once again take on the role of Adam Jensen, now an experienced covert agent, and will gain access to his new arsenal of customizable state-of-the-art weapons and augmentations. With time working against him, Adam must choose the right approach, along with who to trust, in order to unravel a vast worldwide conspiracy.
Mankind Divided is the successful sequel to Human Revolution and for me personally the best part of the Deus Ex saga. The atmosphere is fantastic, graphics and sound scenery ingeniously harmonious. Most of the game is spent as Adam Jensen in a dystopian...
Prague u2013 at different times of day and weather conditions depending on the story progress. My highlight was the last act: night, rain and neon light. But also, the outside missions, e. g. the Utulek Complex (Golem City) are well staged. There is so much to explore and discover: closed apartments, hard-to-reach areas, the sewer system u2013 one is always rewarded for his curiosity, be it with a side quest, a practice kit, rare items or with experience. Almost everywhere a terminal can be hacked or a PDA can be found to get background information. There are countless hidden paths and secrets. I spent most of my time exploring Prague and its secrets. The world always feels alive: Residents interact with each other, curse about the system or lie on the floor whining. The police make no secret of the fact that Jensen is an Opti. Many objects can be used or moved, collected and sold (as in DX1). Another plus of Mankind Divided are the many ways to reach a goal. Whether with the help of augmentation, by force of arms or sneaking, everything works. Everyone can use their preferred playing style. The story is interesting and motivates to continue playing. Nevertheless, it is the grandiose and dense atmosphere that makes the game so special. I like Adam Jensen. Despite his high degree of augmentation, he is more human than most non-opti and an extremely likeable protagonist! I hope we see him again in part five! But it doesn't work without criticism: The end comes unexpectedly sudden. Many questions remain unanswered, leaving a sour taste in an otherwise brilliant game. A little tip at the end: Don't miss the video sequence hidden in the credits!
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