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Welcome to the Wild West like you’ve never seen it before. When a tragic turn of events sets one man down a path of supernatural chaos and revenge, he must brutally hunt down all those whom wronged him. Follow Warren on his descent into the darkest recesses of the human soul, and try to survive in a world full of hard choices and even harder consequences. Because in this world, death is a constant presence and the black pacts which you make with forces beyond human comprehension will forever haunt all those around you. Fight and survive through 8 unique story-based scenarios, and try your hand at more than 40 individually designed turn-based combat missions. Journey deeper into the world of Hard West and meet a colorful cast of playable characters whose fates are intimately intertwined with yours. Together you will need to make divisive choices to uncover the ultimate plans of the ancient powers at play, as you unravel a deep narrative storyline featuring multiple endings depending on the choices you make during the game.
Hard West is a good turn-based game, where there is not the one big campaign, but 8 mini-camps with a total of 40 fights. Who dreams of an ingenious combination of XCOM fighters in a Western story like Red Dead Redemption must unfortunately be brought...
back to the ground of facts. The first mini campaign still has a classic western story, after that the western part in the story is only background for stories with devils, demons and outsiders. So unfortunately, not a rare Western story, but the usual with a morbid Tatsch. To say in SiFi language, fans of Dath Vader will identify much better with the stories than the fans of his son Luke. Fairly one must also say that it is not a Triple A production and this is reflected in the cheaper price. The combat control is similar to XCOM, you have 2 action points that you can use for movement or actions like shooting. Unfortunately, you don't develop your fighters across all mini-campaigns, but only within one mini-campaign at a time. As in most games, the AI is not very bright, but luckily you don't try to hide it with time pressure or unfair advantages for the AI. The difficulty here is that you cannot normally save in a mission. So, it is not possible to save and then let your people spread out to locate your enemies. Who is careful and always uses cover is clearly in the advantage. Coverage affects not only the hit probability, but also the damage.
There are 3 different levels of difficulty and I played it in the medium level. I don't think manual saving is necessary, but a lot of players wanted one and the developers provided it to the players with version 1. 5. I only had a few crashes with the intro, in the game itself everything was stable
I had hoped for more western flair from the story, but it's still fun. For the 4, 99€ I got a good game.
More recommendations (mainly Tower Defense games) :
http://store. steampowered. com/curator/8896126-Gametests-and-Videos
(Reviews might be translated for user convenience)