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Join Carl and June on what begins as a magical outing to their favorite spot, and try to unlock the sequence of events that could save the day – and June’s life – in this cinematic experience that will compel you to ask yourself: “What would I do to save the one I love?" Last Day of June is an interactive tale about love and loss, from an all-star team of creators - including critically acclaimed director Massimo Guarini (Murasaki Baby, Shadows of the Damned) & award-winning musician and record producer Steven Wilson, and featuring a collaboration with writer/director/animator Jess Cope (animator on “Frankenweenie”, director for Metallica’s “Here Comes Revenge” music video). A Heart-Driven Quest: Last Day of June is inspired by Steven Wilson’s haunting song “Drive Home.” Recreated as an interactive adventure, Last Day of June takes players on a profound and poignant journey. Poetry in Motion: A true artistic innovation in visualizing a bittersweet story told through a welcoming, painterly world that showcases the beauty of life and love, but also the contradictions of loss. Empathy Through Experience: Determined to save his beloved and fueled by the power of grief, Carl introduces players to June’s last day. But as they interact with the narrative, players will progress from viewer to a character deeply intertwined in the story. Fate-Altering Puzzles: Relive June’s last day by traveling back in time through her paintings in an attempt to change the results of the fateful and final drive home by solving emotionally challenging puzzles. Interactive Storytelling: Carl and June’s story progresses at key moments where life-changing decisions need to be made, but players may need to navigate unintentional consequences that create new dilemmas – and potentially new opportunities.
At the beginning I want to make it clear that I got Last Day Of June from 505 games for my livestream (transparency is important), but this doesn't influence my review in any way, which you will recognize relatively fast from my stream. br>
Last... Day Of June is like an interactive butterfly effect film with grandiose time puzzles. I can't and don't want to tell you what this game is really about, because the whole game lives from the so called 'Aha-Effect' constantly new 'storylines' which produce excellent puzzles and great storytelling. The graphic style of the game is breathtakingly beautiful, has something of watercolor when you look at the autumn surroundings. The soundtrack is absolutely amazing. Not quite the level of a Life Is Strange, but already very close. Life Is Strange is a good keyword for this style, but I really don't want to tell you any more. The end is INSANE and actually the whole story has taken me emotionally very much and touched me. The playing time is a little short with 3 hours for 18 Euro, or to put it another way, the 3 hours playing time fits perfectly to the pacing of the game, the price might be a bit too high, BUT what you get there is really fantastic. If you don't know the game and you let yourself be carried away by the story then the spectacle is definitely worth the money. If necessary, wait until the next sale, but get this game, it is THE insider tip of 2017 for me so far.
2 negative points, of course. On the one hand the missable success without warning (took me 2 hours extra playing time, because. . . ) and the fact that you can NOT skipp the cutscenes, that made me most upset, especially in the second playthrough for the 100%. Otherwise there's nothing to say. br>
Adventure friends, story lovers, puzzle gurus and people who like to dive into an interactive world Just played Last Day Of June.
(Reviews might be translated for user convenience)