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Lumino City is a BAFTA award-winning handmade puzzle adventure game. By exploring the city, and using your ingenuity piece together all sorts of puzzling mechanisms to help the people who live in its unique world. Discover gardens in the sky, towers marooned high on an immense waterwheel, and houses dug precariously into cliffs. To create the environment, a ten foot high model city was built by hand and by laser cutter, with each motor and light wired up individually, bringing the scenes to luminous life. Lumino City continues where we left Lume. As Lumi welcomes Grandad back at the end of Lume, she is swiftly catapulted into a new epic journey and a hunt for Grandad. Explore the unusual dwellings beyond the city gates and finding out more about her Grandads intriguing life along the way. Is there more to him than first appears?
Lumino City is a game like no other. The game mechanics is (at least for me) a completely new experience (I don't want to say more on this point due to spoilers). The graphic is unbeatable in its own way. Each scenery was made by hand and filmed/photographed....
This lends the game an enormous charm that can actually only be surpassed by hand painted game 'Cuphead'. The story is beautifully designed and is long enough for the price of 7-9 hours according to various websites (I'm not through yet). But I find it a pity that (at least so far) there was only one solution. Maybe this will change.
(Reviews might be translated for user convenience)