The art design of the levels is extraordinarily good and very imaginative. But the game is not a dazzler but offers a meaningful and varied puzzle design. In the first levels you just have to keep your eyes open, later you manipulate the time, the time...
of day and the weather. First you try out the possibilities and then you forge a logical plan how to proceed. Timing is also required from time to time. However, the game never degenerates into stress but always remains a very pleasant experience. This is also due to the fact that the game does not punish possible deaths severely, but in principle resurrects you in the immediate vicinity. The surroundings are very varied and partly beautiful, especially the skyboxes. I think the length of the game is exactly right. Nothing seems stretched or rushed, but right to the point.
(Reviews might be translated for user convenience)