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'Seven: The Days Long Gone' is a 3D isometric RPG in which players can freely explore the sandbox world of the Vetrall Empire.
Set in a 'beyond post-apocalyptic' environment, the title will redefine how the isometric RPG genre is played. The climbing system implemented allows you to free-traverse obstacles of any height, both horizontally and vertically.
On the prison island of Peh, you will experience rich stories of conspiracy, discovery and betrayal, set within an unforgiving world filled with mysterious technology and dark age superstition. As a master thief possessed by an ancient daemon, you are deported to Peh on a mission that could decide the fate of all humanity.
Engage with Peh’s fascinating array of inhabitants, many of whom invite you into tales of shattered hopes and desperate struggles for survival. But don’t forget to watch your own back: creatures and people alike won’t think twice about abruptly ending your stay on the island.
Admittedly, the game looks like a (very very) well done early access title and a few more development weeks/tests would have done the game good. Also the badly done tutorial demands a certain frustration tolerance from the player, because almost nothing...
u2013 is explained and there would be a lot to explain, as it does not play as intuitively as the hundredth standard RPG clone due to several innovations. Nevertheless, the game is a lot of fun, especially when you understand the mechanics, have improved your weapons, armour and abilities and are getting more and more inside Peh. In addition, the game offers some solutions that can be adapted to your personal playing style. It is a lot of fun to explore the open world (which has many different locations) in the isometric perspective up and down (partly very many levels) and to look for ways (u201eWhat, here it goes even further down/up? u2013 Nice! u201c). But caution u2013 frequent u201eFalltodeu201c and (for this frequency) too long loading times (~20 sec) despite SSD also need some frustration resistance again. But you can play at any point in the game! The graphics are beautiful in my eyes. Several cutscenes and the loading screens are beautifully illustrated. The music is also great and adds to the atmosphere. Here the creative people could really let off steam. Great!
The story isn't a firecracker, the game also lacks the joke of a Borderland, but I still felt well entertained. Emotional highlights or characters that grow on you, however, do not exist for me. Even if you could give a thumb to the side on Steam, I would rate Seven positively despite all the criticism. Seven simply picked me up with his innovative idea, the great graphics and the music. Anything else you can work on. What the developers recently proved with patch 1. 03-1. 06. While many Triple A titles are more apparent than theirs at double the price, here we are dealing with a rough diamond.
And hey, no lootboxes, Pay2Win or microtransactions;)
(Reviews might be translated for user convenience)