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STASIS is a point-and-click, sci-fi, horror adventure game played from a unique isometric perspective. STASIS intertwines a gruesome narrative with retro adventure gameplay. Combine items, interact with computers and solve puzzles while experiencing the gritty atmosphere. In the distant future, aboard a seemingly abandoned spacecraft, John Maracheck awakes from stasis. He must push himself to new physical and emotional limits and unravel the mysteries around him. John is in tremendous pain, his wife and daughter are missing, and time is running out as the Groomlake plunges further into the swirling blue methane clouds of Neptune.
One of the best horror adventures I have ever played! Stasis is truly impressive for an indie game: mostly developed by two brothers over a period of five years, Stasis can keep up with the big unknown splatterpunk games of the 90s. The game unfolds a...
dark and deeply disturbing atmosphere, which has chased cold showers over and over again over my back and more than once I scared myself to death or when reading through the many log entries quietly 'Oh shit! '' mumbled. The many texts and descriptions, as well as the (in best tradition) pre-rendered graphics are full of uncompromising hardness. The plot itself is nothing new, but rather a best-of of the space horror genre: A protagonist awakened from stasis, a spaceship full of bodies swept empty, terrible experiments. Those looking for something new here will be disappointed, but fans of the genre get EXACTLY what they are looking for. 80's sci-fi splatter punk in the 90s. Apart from a single puzzle in the middle of the game, the game flow is very fluid, even if the puzzles are not always really intuitive. But that's nothing that can't be solved by trying around. I was completely flashed from stasis and can recommend it to anyone who is receptive to the setting!
(Reviews might be translated for user convenience)