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Earths first Mars mission should have been 300 days to glory. But Yuri only made it to 170, and we lost Allison after 105. Turns out, life in space is just that: life, with moods and jealousies and infuriating little failures. Only youre a few million miles from civilization, so humanitys frailties also happen to be deadly. Tharsis is a turn-based, perma-death, realistic space strategy game. With dice. And cannibalism. It puts you in control of the first-ever mission to Mars, just as it’s struck by a meteor storm.
What is there to say to Tharsis? The story as far as I've come is quite exciting, in a nutshell, but you actually quickly find yourself in the skin of an astronaut. However, I have to admit that every time shortly before Mars I extremely failed! You...
really have to have some luck in the game, because various random principles decide how your dice fall and whether they disappear into the void and are therefore no longer usable. br>
I think the masses would certainly still be happy about a 'Just level of difficulty'. Personally, I find it very challenging and I'm really excited about the sometimes-hard decisions you have to make, like feeding my dead crew member to the crew to get a few more dice or even killing someone to get them. br>
Also with research and many other elements it is similar there it is about collecting several dice to get special cards for example: extremely much repair and/or heal! But also, here you need the right dice 1-6 and depending on the card you need 5 dice or 6 to get them and these dice have to be saved hard. Which unfortunately has already caused my death several times. br>
I personally think the game is great and would give 7. 5 points on a scale of 1-10, so little actually only because I just find it really hard or depends a lot on chance. If there should be an easier mode I would recommend the game also for occasional players, so say I who has a high frustration tolerance and often loves luck ^_^ and SciFi just like me, is here best advised!
(Reviews might be translated for user convenience)