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Theme Park Studio is a powerful suite of tools that allows players to design, build, and experience stunning amusement parks of their own design. Players can build whatever they can imagine, and then share it online for others to experience. Theme Park Studio includes Steam Workshop integration. You can now browse through libraries of Parks, Rides, Custom Scenery, and Environments built by the community, without ever leaving the program. There is also a new Publish feature, for uploading your creations directly from Theme Park Studio. The Enter Park feature adds a new dimension by allowing players to take a virtual tour of community built parks. Players can ride coasters, flat rides, Go Karts, and more. With VR support for Vive, Oculus Rift, and OSVR, the virtual park experience is taken to a whole new level. Using our rich toolset, players begin by sculpting their terrain, creating lakes, rivers, and raising knolls and mountains. Next, the opening gate is set and paths are placed with our easy path tools. No staggered or sharp edges here, just smoothly curved pathways procedurally built on the fly. With the click of a button, fences are created, stairs are generated, and trees are procedurally placed. Now its time to build some rides. Coaster creation is both easy and flexible. Coaster rails can be bent, twisted, and shaped into almost any design imaginable. Add brakes, accelerators, tunnels, or have the coaster scream through a custom mesh, like a volcano. There is virtually no limit to what you can come up with. Prefabricated template pieces are also provided as helpers. Want to add a batwing or cobra roll? Simply click the icon and it will drop right in. All the power combined with all the ease of use. Theme Park Studio broke new ground when we unveiled our custom flat ride designer. This unique module allows to design, build, and invent custom rides. Physics can be applied to objects connected by custom joints. Next, animations are applied to these physics objects. Animation properties include, Torque, Force, Dampen Torque, Dampen Force, Position, Rotation, and Scale. With this functionality the number of flat rides you can create with Theme Park Studio is virtually unlimited! If building custom flat rides is not your thing, no problem, simply select from our library of pre-built rides. In just one click, the ride drops right in to your park, with full physics and animation built in. Next, fill out your park with restaurants, gift shops, bathrooms, etc.. You can pick from our built in libraries, or download custom meshes and import them for maximum customization. Turn your park into a stunning, picturesque environment with our procedural vegetation libraries. With a simple click drop in trees, hedges, bushes, and flower beds, that subtly sway in the wind. Using our particle effects engine, add fountains, fireworks, smoke, and torches for the final touch. Finally, open the park to guests and watch the peeps tour your park and ride your custom coasters and flat rides. You can also take a first person virtual tour through your park, and experience your own rides. Theme Parks are easily saved and archived. You can upload them to one of the Theme Park Studio coaster exchange sites that will be coming out soon. Theme Park Studio is a product built for the community where players can truly build the amusement park of their dreams.
I recommend this game because it is very versatile and offers many possibilities. However, there is still an urgent need to improve performance. The game can be played for about 5 minutes, after that it hangs only in the UI. The game itself continues,...
but interaction with the UI is impossible. The game is also displayed as Inactive in the Task Manager. Usually the error occurs after I enter the park. To the specs. Intel Core i7 3770K @ 4. 10 Ghz OC
8GB Ram @ 1866 Mhz
Windows 10 Pro
Nvidia Geforce GTX 760
The first approximations with the game were quite overwhelming. Since it is really very complex and little explained. With a little knowledge of English, however, it works after a certain time. With phase 8, user content cannot be used from the workshop. Parks cannot be called either. The error causes the game to crash. Clear, it's early access. But based on the progress, I am confident that the game will soon be perfectly playable.
(Reviews might be translated for user convenience)