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TOXIKK plays as if todays military and MOBA shooters never existed: The game combines the simple and intuitive mechanics of old-school FPS giants with a fresh setting, slick graphics and our vision to carefully evolve the genre with some new ideas elaborated with Arena-FPS enthusiasts.
Frag like u2665u2665u2665u2665u2665ing Call of Duty, Battlefield or Counter Strike never happen
Frag like it's 1999
There was a time around the turn of the millennium when FPS Arena shooters had no claim to be realistic. A time before... the military shooters. A time when the weapon selection and the freedom of movement were not put into a tight reality corset: So, the enemies could be transported to the eternal hunting grounds with the most exhilarating alien guns and you could defy gravity with abnormal jumps thanks to jump points.
It was the golden age of FPS Shooter. the age of Quake III - Arena and Unreal Tournament. In the meantime, there are hardly any games that still convey this playing feeling well: I had a lot of fun with Quake Live, the steam version of Quake III - Arena. Thanks to the workshop connection and a great community, the free supply of new cards was always guaranteed - not like at Call of Duty, where you have to pay for every single card. Unfortunately, the Quake Live servers are down as well. Looking for a replacement, I came across Toxikk in my Steam library. I bought the game, which is a modern Unreal Tournament clone, several years ago in Early Acces. At that time there were already a few cards, but it was far from ready. And the servers were rarely full. Meanwhile it seems to have become a worthy Quake/Unreal Tournament successor in spirit. FPS gameplay hasn't been so much fun for a long time, and thanks to Unreal Engine, it not only looks gorgeous - more than almost any other game in the genre - but also plays almost like the real Unreal Tournament. The servers are also well visited and thanks to the workshop connection there is now also some map material available. Recommended for all FPS fans who have always preferred Quake and Unreal Tournament to Call of Duty and Co!
(Reviews might be translated for user convenience)