Victor Vran is an action RPG from Haemimont Games. It's about the monster hunter Victor who comes to Zagoravia, which is haunted by various monsters. The reason is, of course, conspiracies and a power-hungry supreme villain, whom you may of course...
stop. The whole thing takes place in a steampunk world, which harmonizes very well with the story. For some the plot will certainly be to 0815, because such and similar stories are known from numerous movies and games, but better well copied than badly invented. Only the characters themselves were a bit too stereotypical and one-sided for me, even in an action RPG you can still struggle with the characters. The game itself is very fast. It is controlled with WASD and mouse as well as other keys for potions, abilities, jumping and evasion. The whole fighting system is quickly internalized and you can sniff your way through the opponents on the numerous cards, whereby especially in the later course of the game the fights become quite demanding. The bosses are sometimes more, sometimes less demanding but always manageable, whereby it is much easier with other players. Unfortunately, you can't develop your character very well. There are no skills that can be improved by level upgrades or the like. Improvement and individualization are only given by the choice of armor and weapons, as well as the decision which cards of fate and demon powers to equip. Weapons and armor can also be improved and partially individualized by 'Transmutation'. The graphics are pretty chic. There are numerous places with an often very unique appearance. Many opponents, especially the bosses shine with a lot of love for details. The soundtrack is also pretty good. The ambient noises are always coherent and the sound of the characters is also successful. Above all the Synchro captivates by well-known speakers like Martin Kessler or Torsten Michaelis. In my opinion Victor Vran is a good ARPG that delivers exactly what you would expect from a game of this genre. So, genre fans can take it easy.
(Reviews might be translated for user convenience)