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"Im told Karak Azgaraz is a splendid sight.” The Skaven have invaded the Dwarfen fortress of Karak Azgaraz! Fight your way through 3 striking levels in this DLC for Vermintide, set among the snow covered peaks of the Grey Mountains. Battle the Skaven in the ancient halls of the Dwarfen Khazid Kro, made of cold stone and old technology. Explore the mountains in search of The Cursed Rune. Finally, make your way to the top of the mountain to light the first beacon and trigger the Chain of Fire. When completing these desperate missions in Karak Azgaraz, you will have a chance to acquire two NEW rare weapons. The Dwarf Ranger is out for Skaven blood with his new Warpick, and the Witch Hunter is not far behind wielding his sharp Falchion. The Skaven are plotting, and all that stands between them and their vile success is you and your friends. For the Dwarfs! Key Features: New Map: Khazid Kro - Journey through the outlying settlement of Khazid Kro in search of a Dwarfen engineer by the name of Halgrim New Map: The Cursed Rune - Explore the snow covered Grey Mountains in search of a vault containing a special rune New Map: Chain of Fire - Make your way to the top of the mountain to set the beacon ablaze and warn nearby settlements of the approaching Skaven army New Weapon: Warpick - Give the Skaven a few new breathing holes with this handy Warpick for Bardin Goreksson, the Dwarf Ranger. This weapon can only drop on levels included in the Karak Azgaraz DLC New Weapon: Falchion - Time to slice through the Skaven forces with this sharp edged Falchion for Victor Saltzpyre, the Witch Hunter. This weapon can only drop on levels included in the Karak Azgaraz DLC
A very beautifully designed mission package, similar to Drachenfels, with a lot of attention to detail. br>
The DLC offers three varied missions, two of them within beautiful snow landscapes and one in an underground dwarf vault. All in all everything... seems a little darker and gloomier due to the snow setting. In the missions you fight your way through snow-covered snowy landscapes with mountain ranges or through isolated ancient dwarven halls. Especially the rats with their frozen and snow-covered skins look great. In addition, you have to blow up several skaven tunnels by placing bombs with a time fuse there. In the same mission you fight in a steam-covered brewery hall and lose sight over time. In the other two missions you travel through outdoor areas full of snow and ice as well as dilapidated dwarven buildings. These missions alone bring a breath of fresh air and new fun into the game. The new melodic music, which fits into the missions excellently, also contributes to the atmosphere. br>
The DLC 'Politik' is just as friendly as always, since you don't have to own the DLC to play, nor do you need it to get the two new DLC weapons (WH & DR). You just can't open your own lobby if you don't own it. But this should not be a problem with the large and open communication. I purchased the DLC primarily to further support and reward the development of this great game. In summary, I definitely recommend the Karak Azgaraz DLC because it has a high quality and variety and is therefore loose at the level of Drachenfels. For all fans and friends of Vermintide it should definitely be a compulsory purchase
(Reviews might be translated for user convenience)