Rate this Game
Rate this Game
You know those games where you spend 10 hours building up a huge civilization with a carefully balanced economy, military, culture and defense so you can prove that you are the greatest ruler ever? Age of Rivals is like a 10 minute version of that. With cards. There are many paths to victory in this competitive card drafting game featuring 12 unique characters and hundreds of cards ranging from great pyramids and war elephants to sneaky spies and crafty merchants. Age of Rivals was inspired by boardgames like 7 Wonders and Dominion and CCGs like Hearthstone. We designed it to be ideal for 2 players to play in 10 minutes, and we emphasized depth and replayability. And unlike many CCGs, all cards unlock at a constant pace, and you never get duplicate cards you dont need. There are no in-app purchases. Having only minimal control over your deck encourages endless variety in each game and puts the focus on in-the-moment tactical decision-making. You may go heavily offensive one game with an arsenal of war machines and in the next game find yourself emphasizing artistic achievement and burglary. It's all about trying to put together clever card combinations to counter what you think your opponent might do.
If you want to know what this game is about, take a look at the two game trailers, which give a good impression of what this game is about. I would basically describe it as 'Civilization Draft Card Game'. First, a total of 16 cards are gathered in 3 rounds,...
which then compete against each other in the final 4th round. There are several ways to have the most victory points in the end: Either one builds entirely on military strength and collects combat units, or one sets on the construction of prestigious and cultural buildings such as theatres or temples, or one walks the way of the villain and collects shady figures that decimate the enemy maps or builds solid walls that can ward off enemy attacks. . . So there are a number of strategies that can be pursued. In the given situation, the core of the game is to choose the one card from 4 cards that can best support the strategy in the future or even only in the next fight. Here my rating:
Music - very atmospheric, changing orchestral background music with partly beautiful melodies. 5/5
Game sequence- at first a somewhat steep learning curve, even if the tutorial covers the essential parts well. On the other hand, a strategic depth that goes well beyond the starting area is revealed in the further course of the game, which constitutes a high replay value. 5/5
Who looks for a small game for the 'quarter of an hour in between', can do nothing wrong with Age of Rivals. Especially in the Steam-Sale the game is a good bargain and worth every cent.
(Reviews might be translated for user convenience)