Chaos Reborn
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What is Chaos Reborn about?

From Julian Gollop, the designer of the original, award-winning XCOM game comes Chaos Reborn - a fast paced, turn-based wizard combat game with strategic Realm Quests. Between 2 and 4 players can challenge each other to magical duels in a variety of arenas using a spell deck of interesting spells and creatures - including the Gooey Blob, Shadow Wood, and more. There is a monthly league system and several game modes with live or asynchronous battles. You can explore the Realms of Chaos fighting Wizard Lords and Kings, and invite players to join you in co-op battles, or act as an invader in someone elses realm. These Realms can be designed by player Wizard Kings and rated by other players. You can upgrade to Forgemaster and create your own customised staff and bodygear, which can be duplicated and acquired by other players.

Reviews

megadan12

4.0

Star Rating Star Rating Star Rating Star Rating Star Rating

300d ago

Very, very good TBS game. Single PvE, HotSeat, PvP, Coop PvE, Coop PvP. Asynch games. Excellent UI on the battlefield, the UI in terms of equipment, socials etc. could be much better. Great game depth. That's funny, you can quickly read a criticism like too few units. Surely nowadays almost every so-called game over 9000 units has that says nothing about the game depth. Especially when people play against each other it is extremely important to know a game inside and out. If two players meet each other who know a game very well, very interesting games are created very quickly. If you are familiar with CR, you will see the many different strategies that are possible using the wizard equipment in PvP. The community is one of the best I've had in more than 10 years. A German translation is expected to be published next year or is already in the works. Absolute recommendation. P. S. : The playing speed is a little quieter which I personally appreciate enormously. In PvP, the timer (between 2-3 minutes, depending on the time) is used very quickly on every train. As far as I could see it so far, this is because it is usually worthwhile to think a little more about your own move.

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