What is Everything about?
Everything is an interactive experience where everything you see is a thing you can be, from animals to planets to galaxies and beyond. Travel between outer and inner space, and explore a vast, interconnected universe of things without enforced goals, scores, or tasks to complete. Everything is a procedural, AI-driven simulation of the systems of nature, seen from the points of view of everything in the Universe.
Learn to transform yourself to create worlds within worlds within worlds, or let go any time to allow Everything to take over and produce a never ending documentary about the world you live in.
Narrated by the inspiring philosophy of Alan Watts, and featuring a rich score from composer Ben Lukas Boysen, Everything will give you a new perspective on life.
Imagine you're a monkey in a forest of tall trees and bushes. You wander around - partly in a rather abstract way -, meet other monkeys, communicate with them, multiply. This forest and your fellows are your world; your universe to explore. The interesting thing is that you can not only play the game as a monkey, but can change into all kinds of other life forms: from tree to tooth, from bee to pine needle. Suppose you encounter a rabbit as a monkey, for example, then you can switch from it to the rabbit and now see the world from the perspective of the rabbit: now bushes suddenly appear as high as trees and your world suddenly consists of things that you may not have noticed before as a monkey. And yet you feel comfortable in your (smaller) world and feel it as your world. Now you could change from the rabbit into a ladybird, for example, then suddenly blades of grass are as high as trees and before small stones appear to you like big mountains. You didn't see the little ladybug when you were a monkey - and suddenly you are one and everything now revolves around your ladybug world. Basically, the game conveys that every life is worth living and everything is part of the big whole, even if you only exist in your own small (or big) world. It shows the romping place of life in all its forms, invites you to explore and discover - but also to reflect on the versatility of life in all its facets and how everything is ultimately in harmony with everything. It's an interesting game concept, but maybe not everyone's cup of tea either. I enjoyed exploring the different life forms, but the game principle is also repeated here, by that I mean that you can do as much as possible as a bear, for example, as a beetle. Nevertheless, I found it interesting to slip into other life forms and things and to see the world with their eyes. A word about Alan Watts' audio commentary: he was an English philosopher and accordingly there may be terms in the audio files that are not part of normal language use. You can also display the (English) subtitles for the audio files, but you should be able to speak a little English for the game.