"F.E.A.R." begins like a genre-typical shooter. As a member of a particular unit, you have to investigate strange events within a secret military project. This project is a company of cloned super-soldiers under the telepathic command of a single man: Paxton Fettel. He seems to have gone insane, having caused a massacre with his soldiers in an industrial area. Therefore, his elimination and regaining control over the soldiers is the highest priority. But this is only the beginning of the strange events. If you know the movie "The Ring", you will know how creepy little girls can be. Recurring visions of a little girl in a red dress, strange shifts of reality, and other unexplainable phenomena are the order of the day in "F.E.A.R.". Not for nothing is the word "F.E.A.R." not only the abbreviation of the individual unit to which the player belongs (First Encounter Assault Recon) but also the English term for fear. "F.E.A.R." impresses above all with its atmosphere. Such an intense gameplay feeling, as it is created here by the numerous shock effects and the dark, sinister story, can be found in very few games. The razor-sharp graphics and harmonious sounds contribute to this.