What is Infinite Space III: Sea of Stars about?
Sea of Stars continues the Infinite Space series of games that defined the genre of short-form space roguelikes in Strange Adventures in Infinite Space (2001) and Weird Worlds: Return to Infinite Space (2005). It compresses a galaxy-spanning starship adventure into the space of a single sitting, but as the game world is randomly generated each time you play, you will keep coming back for more. There is enough variety in items, aliens and special encounters that you will always discover something new - no two sessions play the same.
Space, . . . infinite expanses, . . . alien life forms, . . . space pirates and, . . . Why the hell did the planet just explode? That's how I felt in one of many games in Infinite Space 3, which is an indie game with an average game length of 35-40 minutes if you play well. If you are too hectic and want to attack too much and above all too many others at the beginning, the game can be over again after a few minutes. the premature death by not paying attention to a warning to black holes in the vicinity is gladly seen. I personally think that this game is a lot of fun, only for a few games in between, but they are really fun. If you don't have the time for a longer game or need a little break from another game, this game is absolutely suitable. You can choose between three classes of ships, scout, science ship and warship, each with its advantages and disadvantages, depending on whether you prefer to shoot through the galaxy, simply explore it or explore it scientifically. Long the game doesn't offer much appeal any more, because you've seen and explored everything and know about how to proceed to get a great result. Clear recommendation for in between, no recommendation if you are looking for something that will take hours to play through.