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When a washed-up actor hangs himself on location, a spotlight is cast on the backwater Florida town of Cypress Knee. Your screen becomes a stage on which you investigate this mysterious suicide as three distinct characters: cheeky blogger Romana Teague, down-and-out local reporter Jack Bellet, and cynical private investigator K.C. Gaddis. Experience a magical reality where characters are transported among scenes, set pieces moved into place, and music wafts from the orchestra pit. Knee Deep is about characters, storytelling, and the melodrama of swampland Florida.
Edit: About the Episode Game:
Here it is an episode game. Meanwhile all episodes have been released and you can play through the whole game in one go. What awaits you here?
An adventure game that was primarily dedicated to dialogues... and decisions. There is no point-and-click (search screen for small objects), no inventory (*use everything with everything*) and you can't even go yourself. This may sound strange at first, but for people who like Telltale Adentures this is definitely a secret tip! Here you actually write large parts of the story itself (A detail that many Telltale fans have always wanted to implement more). This even goes so far that you can change the background story and past of the player characters through his answers in diaglogenes. One is asked, for example, what happened at school and the answer determines what actually happened. This freedom of choice makes you feel very strongly connected to the characters and motivates you to act 'correctly'. The story:
Without spoiling you can only say that the story is really interesting and all characters are connected in a more or less mysterious way. The small town with its partly eccentric inhabitants creates a Twin Peaks atmosphere.
I haven't had a single crash yet (episode 1 and 2) and haven't noticed any bugs. The graphics look nice and have a very interesting style (the game is played on a kind of theater stage - sounds strange now, really ingame but only the first few minutes unfamiliar). The voice output is English only as indicated in the steam details - but the formulations are simple, there are subtitles and you have time to read them (you have to press *Continue* after each sentence).
For whom is this game: <
People who like adventures that have a good story, dialogues, freedom of decision (Choice&Consequence) and atmosphere.
People who like interactive-movie games (here it is more of an interactive play after setup).
Who won't be happy with this game:
People who don't like adventure games. People who like point-and-click adventures with difficult puzzles. (There are actually puzzles in the game, but these are puzzles in the truest sense of the word - for example, you build a fingerprint from fragments. )
I really liked the game and I wish there were more games of this kind
(Reviews might be translated for user convenience)