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What is Mirror's Edge Catalyst about?
Mirror's Edge Catalyst is an action-adventure game and the prequel to Mirror's Edge. The story in the game explores the past of the protagonist Faith. Like in the previous game, the main gameplay in Mirror's Edge Catalyst involves traversing the city using parkour to reach certain objectives. Unlike the linear levels in Mirror's Edge, Mirror's Edge Catalyst features an open-world free-roaming environment. Combat has been overhauled and emphasized compared to the first game and Catalyst no longer allows the player to use weapons, instead focusing on melee attacks.
I try to keep it short and concise, as well as to enumerate positive and negative aspects.First of all: I never played the first part, but since it's not related to the successor in any way, I don't think it's necessary.Positive points:1. The mapThe map and the different locations are perfectly coordinated with each other and stay in your head. The futuristic design looks bombastic, no matter if you run around near the Bryson seat or look at the incredibly beautiful skyline of Glass from the Ocean Pier. You get from one point to another super fast, even though you're on foot, and it's fun, even after you've played through the game, to mark the farthest point and run there, because it feels different every time. The parkour elements are not imposed and don't seem out of place; everything harmonizes perfectly with each other.2. The soundtrack>The soundtrack fits perfectly, with the continuous heartbeat beat and also fits in great as ambient music if you look over the roofs of the city.3. The gameplayWhen you get into the controls, the movements and jumps take place in a smooth transition (of course, there are moments when you jump off wrongly or accidentally fall somewhere, but since the loading times in the game are generally very short (unlike an Assassins Creed or Mafia 3), you can definitely see over it)4. The fighting system >The fighting system is a lot of fun for me, because you can decide from which side you can kick your opponent and thus perform very cool moves, where the opponents fall from the roofs or take another with them to their deaths (you have to say that the opponents often disappear in there after you have kicked them into a corner or wall).Now for the more or less negative1. Building accessibility and down-to-earthnessI would have wished to be able to climb the big skyscrapers in the open air or even enter them, there would have been a lot of leeways. Besides, there is only one place in the outdoor game where you can walk on the floor. I would have liked to go to the transit station and go to Skycity again or jump back and forth between moving cars on the highway.2. Map sizeNot necessarily a negative reason, but I would very much like a DLC with map extension, that would be great if you could go towards the bridge/giant dome or the skyscraper cluster. Unfortunately, there doesn't seem to be any DLCs for the game.3. StoryThe story doesn't take much time to play through, but it's interesting because you can go to places you can't reach in the open air. I find the documents and memos you can collect much more interesting because you can learn about the big companies and background history.Yes And that's it.It's a clear recommendation to buy from me, if you like it fast and hectic, but also nice and picturesque. All this together with a super graphic style, in my opinion. But I watch videos of the game on Youtube before, so you get a better impression.Thanks for reading.