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In One Way Heroics, you take on the role of an intrepid adventurer who must travel across the land and face the Demon Lord before a mysterious shadow engulfs everything.
Darkness always approaches from the left, and with each movement or action you take, the void creeps ever closer. Forced to run right, youll encounter any number of monsters, allies, thieves and shops on your desperate journey to stop the end of everything.
The good news is that you dont just have access to one world. You have access to all of them.
I have rarely played such an inexpensive game, but I have been so enthusiastic about it for so long. One Way Heroics is a Rouge-Lite-RPG with procedurally generated worlds. Basically, the whole game runs turn-based even if it doesn't seem like it at first, because you can move without delay like in an action RPG. The game has an uncanny appeal to play the game several times. It is recommended to start with the simple level of difficulty to get used to and then change to normal/difficult. Only from the normal level of difficulty on does the game lose its possibilities. What I like about the game:- Very high replay value through various NPC companions, various ends and 4 difficulty levels. - You have so many goals to set yourself and the game can end in different ways- Various classes with advantages and disadvantages, some are easier, some harder to play. Relaxing music What else makes the game:- The exate strength of the opponents is often difficult to assess, but on the other hand it is also a certain attraction. The omnivorous darkness is always on your heels. - You can save some items for a later try. I have no contrapoints for this game. You could only say that the graphics need getting used to or are old-fashioned, but it does its job. Please also note that all texts are in English.