Dark omens herald the end of all things. Fire rains from the sky, the sea swallows the land, demons stalk the world and the dead rise from their graves. In the midst of these dark times, great heroes are needed to face these new threats and save the world of Talisman from utter annihilation.
The end is nigh and it's down to you to save the world of Talisman. Discover the Omens that are lingering over the land and win before the horrible future they predict comes true. Are you prepared to save the land? The Harbinger is a mysterious figure that bears an ancient prophecy that foretells the end of the world. At the start of the game, The Harbinger is placed off the board until a player (not in the Inner Region) draws an Event Card.
The Harbinger then moves to the space the Event was drawn. If a player encounters the Harbinger's space they must roll the die and refer to the Harbinger's roll chart. Once the in-play Omen is discarded, The Harbinger is removed from the board until the next Event is drawn. Some of the enemies in The Harbinger expansion will have a Strength / Craft Value. If your Character encounters one of these enemies you can choose whether you want to fight the enemies in Battle or in Psychic Combat.