An action/stealth game where you infiltrate a realistic cult in the 1970s, see if your nephew is safe, and try to get the best ending for everyone. No one is forced to join a cult. It welcomes you. It understands you. It envelops you until the words become more than truth—they make you whole. In the late 1970s, the charismatic Isaac and Rebecca Walker lead the Collective Justice Mission. Labeled radicals and feeling persecuted by the US government, they relocate their followers to the one place they believe they can create a socialist utopia: the jungles of South America. There they build Freedom Town. But relatives left behind in the US become worried: what exactly is going on at this compound in the jungle?
You play as Vic, an ex-law enforcement officer who has snuck into Freedom Town to check on their nephew, Alex. Whether you choose stealth or violence, you must infiltrate the commune, find out what's going on within, and locate your nephew, before it's too late. The dynamic story of The Church in the Darkness changes every time you play. It's up to you to explore Freedom Town, figure out the shifting personalities and motivations of the cult leaders, and decide what to do. What ending will you get?