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What is The Surge: A Walk in the Park about?
Welcome to CREO World, the amusement park built for CREO employees and families!
Forget your cravings for cotton candy though – CREO World was not spared from the disaster. The entire park is a death trap, where roaming rescue teams have gone insane and robotic mascots patrol freely, patiently waiting for new visitors to offer a deadly welcome.
CREO World presents a wealth of fresh challenges for players. Originally built to celebrate CREO and its mission, the park is a radically different setting from the rest of the complex, full of branching paths and secrets to discover. Survive the raging mascots and explore the parks attractions, before taking on a fearsome boss in the devastated park. Face this new threat, cutting and equipping 16 all-new weapons, new sets of armor, and new implants to upgrade and further customize the way you want to play.
Focus Home Interactive
what to say, nice DLC. pair new weaponscompletely new sectionnew enemies with new moves. own quest line around the park. unfortunately far too easy in my eyes, I'm in the main game now at NG+++ and accordingly equipped. Nothing is really an obstacle anymore. The new weapons are chic designed but actually unusable, much too little harm. My fractal reaper at level XV with 762 dmg is simply not accessible. . . . . . Also the new exo armor is hardly usable, some have better single values but the set bonus is completely unusable. Nothing beats the endurance reg of the MG Gorgon. . . . The Bossfights are too easy too, Helvig I didn't even see as the boss at first. . . . . . Carbon Cat was more to my taste, I liked the fight. All in all you can say that the DLC has succeeded, it extends the main game by a good 3-5 hours, if you start all over again and go in there undergeared, certainly longer. Hope there will be more DLC or maybe this year still The Surge 2.