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What is Total War: Rome 2: Desert Kingdoms about?
The Desert Kingdoms Culture Pack introduces four new playable factions to Total War: ROME II. The Kingdoms of Kush, Saba and Nabatea fall under the African/Arabian subculture, while the Masaesyli are of Numidian origin.
These factions are native to the deserts of Africa and Arabia. Surviving these harsh environmental conditions has forged them into hardy warriors who use the shifting desert sands to their advantage in battle.
While culturally similar, each faction boasts unique new unit rosters which offer different military strengths. Each faction also has new building chains and technology trees, playing to their strengths and further differentiating their playstyles.
In my opinion, this group DLC does Total War Rome 2 really well. For anyone who likes the desert kingdom, this DLC is a good way to prove their skills. But I also know that the community would have liked to have some Germanic factions. The new path the developers are taking, however, is exactly the right one, as this part of the TW series still has a lot of potential. I would also personally like to be able to imagine a new Total War in the time before Rome 2 (e. g. Egyptian history, since this great power on the Nile finally existed for almost 3000 years). I wish me some new DLCu00b4s for TW Attila as well, because they have a lot of potential there Vllt this is another idea for the developers, what do you think?