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Torn Banner Studios
Chivalry: Medieval Warfare makes combat fast, forceful and precise with a deep melee fighting system and the ability to quickly switch between first and third-person perspectives. Lay waste to castles and villages as one of four distinct classes – Knight, Vanguard, Man-at-Arms and Archer – in battles of cold, ruthless steel across a multitude of solo and team-based modes. The game includes over 60 period-authentic swords, axes, maces, javelins, bows and more, complemented by a range of armours, helmets and siege weapons, including catapults, ballistae, boiling oil and battering rams.
I recommend this game to all who are looking for a challenge, frustration or just want to test a first-person multiplayer that takes place in the Middle Ages. But Chivalry is not a game you buy to brutally separate the extremities... of the body and all parts of the body from each other and then watch them want to die gurgling and trembling on the ground. This is unfortunately lost in the battle, because especially the fights between several players are very intense and stretch out through parry and avoidance for a long time. 4 different classes with astonishing variety of weapons are available, including the archer, who distinguishes himself from the other 3 classes with his ranged weapons and is therefore not welcome in normal combat. The abilities of the players can hardly be distinguished in these classes. Chivalry has a high fun factor, a similar phenomenon to FPS titles today. The game time is on average very high compared to other games for this prize and rightly so. I recommend CHIVALRY MW and DW, although the fights are unrealistic and can make it very angry, especially if you suffer a series of deaths. Tears have been shed.
(Reviews might be translated for user convenience)