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Conarium is a chilling Lovecraftian game that follows the gripping story of four scientists and their endeavour to challenge what we normally consider to be the "absolute" limits of nature. Inspired by H.P. Lovecrafts novella At the Mountains of Madness, but largely set after the original story. You, as Frank Gilman, open your eyes inside a room filled with strange, pulsating noises. Patterns of lights executing a Danse Macabre on the walls is presented by a queer device on the table. Having recalled nothing other than that you're in Upuaut, an Antarctic base located near the South Pole, you find the place deserted and have a distinct feeling of something being terribly wrong. Somehow knowing that your memories cannot guide you enforces a strange feeling of vulnerability, a familiar yet alien sensation of being a part of a peculiar whole... Soon you will discover that having used the device during the expedition, you have died but then returned subtly changed, speaking of strange memories and of strange places. You have lost something important or gained something sinister... Explore the Antarctic base, as well as dreams and visions. Study clues and unlock secrets, whilst avoiding macabre beings at all cost.
I just finished it, and I'm split. br>
It is a kind of 3D-adventure in which you experience a nice story, solve some object puzzles and 'explores' the game value. The story was quite interesting. The puzzles are a little questionable. Let me... describe it like this: For some 'Puzzles' you need items that, if you have overlooked them, make the solution of the puzzles very strange. Most people say something's wrong. Just where is that thing? Then you start looking. There was then a place in the game, where one wants to search trained by the process again an object, but the mystery then very I say times intuitively solve must. So you could think you have to look for something, but that's not the case then and well then it's just a felt half an hour around. Well, as far as the puzzles go, I've seen a lot better. For example in 'The Turing Test' in which you have to solve very simple puzzles at the beginning and then later more complicated ones, but whose solution is only 'mind' and not the fact that you missed something or that you think or maybe that was? Well be that as it may. The game time is not really long either. But if you're looking for a trip like I am, you'll come on your two evenings. br>
I had no technical problems with it. It ran quite well on the Vega64 card in 4k 90% scaling, i. e. in FreeSyncRange with 55FPS cap. I. e. with a 5 year old card this should go quite well. The translation of the texts is almost perfect. One could only complain in 1-2 places but otherwise it is really well succeeded. If the setting was still in German, everything would be great. That seems kind of expensive. That's a pity, actually. Fucking capitalism. . . .
(Reviews might be translated for user convenience)