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The story of Resident Evil 0 takes players back to 1998. Reports have been mounting about unusual murders on the outskirts of Raccoon City. The city's Special Forces division, S.T.A.R.S., sends their Bravo Team - including rookie cop member Rebecca Chambers - to investigate. On route, the team's helicopter suffers engine trouble and is forced to make a crash landing, where they find an overturned prisoner transport vehicle. Splitting up to search the area, Rebecca discovers the Ecliptic Express, a train stopped dead on the tracks. Inside, she meets death row convict and ex-Navy lieutenant Billy Coen. Throughout the game, players will take control of both Rebecca and Billy, at times switching between both characters in order to proceed. Learning the advantages of each character is the key to solving puzzles and surviving the nightmares that lie ahead.
Review written on 9. 08. 2017
The game is a remake of the already 2003 released R. E. Zero for the GameCube. You can tell the game's age, because besides the refreshed graphics the game mechanics are still the same. You still need... to find ribbons and a typewriter if you want to save. An automatic storage would have made much more sense here. The second thing that hasn't been changed is the fact that you can hardly carry things with you! And that there are no boxes where you can store things, like the first part. I. e. one puts the things somewhere and if one needs them, one must then run again. This is annoying and time-consuming!
Now to the game:
You play with Rebecca Chambers, who you already know from the first part. But you are not alone! You meet a new character that I don't want to spoil now. With it you solve puzzles and fight your way through the whole game. And if you get stuck, the game won't help you. You have to come up with something for yourself. After playing through the game you activate the Wesker mode. You will then have Albert at your side as your second partner.
(Reviews might be translated for user convenience)