Lara Croft's darkest adventure yet?
Since Crystal Dynamics reset the Tomb Raider series back on track five years ago, Lara Croft has had to go through a lot. For the conclusion of the trilogy, Eidos Montreal dives deep into the adventure chest. In the latest trailer for Shadow of the Tomb Raider, Lara Croft can be seen standing in front of the sun pyramid of the ruined city Teotihuacán. The moody trailer suggests a setting around the sunken people of the Aztec period.
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I had a lot of fun with this game. br>
+ The game continues the way of its predecessor ('Tomb Raider' from 2013) and easily surpasses it. Staging (chase, explosions, etc.) extremely spectacular (partly exaggerated).
+ Gameplay... top again. Liquid, running, jumping, climbing and above all the fighting system make you feel good. Beautiful ambient graphics and locations, great animated characters. I found the story quite interesting (better than in the predecessor), also the characters have some depth (is not self-evident in video games nowadays). Especially Jacob is a strong character. The background story of the opponents is also exciting. The scoring mode was the most fun for me personally, here you can get the most out of every level. And you have to be tactical. Extremely motivating.
- Control at the PC not optimal, partly hooky and imprecise.
- The essential element of the story is not explained (SPOILER: What is the divine source? At the end I have a big question mark). The constant fade-in of survival instincts to emphasize objects in the environment becomes annoying over time and one no longer perceives the beautiful surroundings. The eternal 'processing' of all collecting tasks and challenges unnecessarily prolongs the game and can become very annoying (if you are of the type 'collector' is like me and want to finish the game at 100%). This is where they overdid it. Briefly something to the DLC's, which in my opinion are all (except Baba Yaga maybe) too expensive (9, 90 Euro per DLC I think), here only at a sale. Blood ties: I personally found them very nice and relaxing (compared to the other action). And one learns interesting backgrounds. I liked it. Nice atmosphere. Baba Yaga: Super cool, big quest integrated into the main game. The strongest DLC in my opinion. Cold Darkness: Very nice quest, even though the story has been told a hundred times. Can also be quite stressful. Still, I thought it was okay. Endurance: Cool idea. Very motivating to endure 10 days in the wilderness and to complete various tasks. Becomes very crunchy and can be frustrating in case of premature death. Lara’s nightmare: For me, the weakest DLC. Very hectic and annoying, content extremely generic.
(Reviews might be translated for user convenience)