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The world ended on the day the bombs fell. Since then, it's always been like this: disease, hunger, death. The ruling Aristocrats — a faceless oligarchy that controls all resources — have unchallenged authority. There's never enough food, water, or vaccine to go around. The rich receive regular doses of vaccinations in exchange for their unconditional government support. The poor live in fear, superstition, and squalor until they die. Amy Wellard, a young woman reluctantly working for the government to qualify for the vaccine lottery, believes there's a cure — and she's going to find it. Even if it costs her her life.
How so far WadjetEyeGames around Dave and Janet Gilbert stands as guarantor for ingenious retro adventures with beautiful pixel art and highly professional (English) speakers. Shardlight takes place in a post-apocalyptic city, probably in... the USA, 21 years after the bombs fell. The population is wasting away and suffering above all from the incurable disease 'green lung'. There is a counter- but no cure, without the monthly dose, everyone who suffers from green lung will eventually die. The perverse: the antidote is extremely scarce and actually it can only afford the 'aristocracy'. The protagonist (and many others too) therefore clings to the last straw: ''lottery jobs'. You get into the lottery pot for ONE dose when you carry out orders for the aristocrats. In our case it concerns dangerous maintenance orders in power plants or reactors, because our protagonist is a mechanic. At the very beginning, in this reactor, we meet a man lying in his death, who implores us to deliver a letter to a certain person. But this 'Danton' is nowhere to be found, as it leads the underground against the aristocracy. A really very good and exciting story develops around further lottery jobs, espionage, infiltration, loyalty, friendship, near-death experiences, a death cult, the reaper personally and in the end around the fall of the aristocracy and the attempt of a new beginning. br>
With 12h playing time really very good length, whereby the end seemed a bit too easy / was over too fast. I can fully recommend it to any adventure fan without reservation. br>
'Only' 9/10, because the end (there are three possible ends) came so suddenly and you can't skip the credits if you just saw the second end and want to see the third end as well. br>
I had to look at the complete solution exactly once, why don't I remember.
(Reviews might be translated for user convenience)