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Against a darkening background of famine, disease and war, a new power is rising in the great steppes of the East. With a million horsemen at his back, the ultimate warrior king approaches, and his sights are set on Rome… The next instalment in the multi award-winning PC series that combines turn-based strategy with real-time tactics, Total War: ATTILA casts players back to 395 AD. A time of apocalyptic turmoil at the very dawn of the Dark Ages. How far will you go to survive? Will you sweep oppression from the world and carve out a barbarian or Eastern kingdom of your own? Or will you brace against the coming storm as the last remnants of the Roman Empire, in the ultimate survival-strategy challenge? The Scourge of God is coming. Your world will burn.
As an old Total War veteran from the very beginning, and after over 500 hours of playing in Total War: Attila, I can only highly recommend the game. Many of the deficiencies Rome II still had have been improved and Creative Assembly has taken the feedback...
of the players very much to heart. The epoch starts in the late 4th century AD, in the middle of the Dark Ages. And the game also manages to convey this dark and harsh atmosphere in a credible way. Food is becoming a scarce commodity as the climate changes and becomes colder as the game progresses. The cold and the resulting reduced fertility of the provinces drive the opponents south. For example, if you now play as the Western Roman Empire, climate change brings you into great distress, and the northern and eastern borders are difficult to maintain. And if you don't take care to keep your cities clean, diseases like measles or smallpox break out. You can even see this from the soldiers on the battlefield, they vomit and sway weakly back and forth. (Blood & Burning DLC)
And when Attila attacks with its hard-to defeat mainly cavalry armies, it challenges even experienced Total War players. Total War Attila creates an atmospheric picture, a brutal atmosphere in which it is not about the victorious era of great empires, but about the bare survival of all nations. The graphics (especially the fire effects) are extremely well done, unit formations and special abilities make sense and bring strategic depth, which is completely missing in Total War: Warhammer, for example. Managing your own family/tribal/ruling class is fun and it becomes an important side mission to keep your own generals and relatives happy so they don't turn away and start rebellions. It's a game that has been smiled at by many, or considered an addon to Total War: Rome II, but I can't confirm that. Friends of historical (semi-) realistic strategy games, with tactical depth, long playing time and big battles, get their money's worth here. Especially with the variety of mods offered in the workshop, this Total War is one of the best in the whole series.
(Reviews might be translated for user convenience)