Does your job description include anything about depressed demigods and skeletons with short memories? Ours neither. But things work differently when you accept a job offer on an island in the clouds. Shoppe Keep and Shoppe Keep 2 Lead Developer Arvydas Žemaitis invites you to sacrifice even more of your social life in his most otherworldly adventure yet. Join the 350, 000 players already sold on the series' sideways look at business sims.
A hastily scribbled note on Allcraft's door means you're now the proud owner of a dilapidated workshoppe. You know you're going to have to up your alchemy, cookery and blacksmith skills to get the sad old place back on its feet. But why does that creepy old guy seem so keen for you to make a success of it?
It's all very well knowing how to craft items but your wares won't make you money gathering dust on your workshoppe floor. Luckily your slightly creepy acquaintances seem to want to help you out. Your own personal air skip? They're either unusually generous or they want something in return. Time will tell.
The more you explore these outlandish islands, the more you realise things aren't as they appear. Becoming a master of three noble crafts and making a success of the workshoppe Allcraft kindly bequeathed you seemed like a worthy goal. But... it's starting to feel like your achievements are merely part of a much bigger story.