Project I.G.I.: I'm Going In wallpaper
Project I.G.I.: I'm Going In cover

Project I.G.I.: I'm Going In

About Project I.G.I.: I'm Going In

Video thumbnail
Video thumbnail
Video thumbnail
Video thumbnail
Video thumbnail

Project I.G.I.: I'm Going In (released in Europe as simply Project I.G.I.) is a tactical first-person shooter developed by Innerloop Studios and released on December 15, 2000 by Eidos Interactive. It is one of the first computer games to feature realistic weaponry and tactical combat situations. Pursue and defeat a homicidal ex-Russian Colonel before she turns Europe into a nuclear wasteland in Project IGI: I'm Going In. This first-person shooter emphasizes stealth and guile instead of massive firepower. Jones has to sneak into the toughest military installations in Eastern Europe, and once inside, use his skills in thievery, computer hacking, sabotage, and reconnaissance to stop the madwoman. The enemy's Artificial Intelligence will react to his every action and use military tactics to track his position. In order to counter its surveillance, bunkers, tanks, and gunships, Jones is equipped with NATO spy gear and assault weapons. If the odds get stacked too high against him, he can call in a napalm strike via his Map Computer. Upon release the game garnered mixed reviews due to a number of shortcomings, such as poorly programmed Artificial intelligence, lack of a mid-game save option, and the lack of multiplayer features. However it was praised for its superb sound design and graphics, thanks in part to its use of a proprietary game engine that was previously used in Innerloop's Joint Strike Fighter. It was followed up in 2003 by I.G.I.-2: Covert Strike. The narrative is primarily told through in-engine cutscenes at the beginning or end of each mission, and they're visually stylish - their dramatic camera angles and lighting effects approach film quality at times, though the flat dialogue amongst the characters can be tedious. The tone of the missions tends to be realistic: While David Jones is a skilled agent, he's just one man - not a one-man army. As such, he'll need to do a lot of creeping through the shadows, sneaking around security cameras, hacking computers to deactivate surveillance systems, and using binoculars to scout the area.

Age Ratings

  • ESRB

    M

    ESRB M
  • PEGI

    16

    PEGI 16

Developer

  • Innerloop Studios

Dec 16, 2000

Windows

Dec 15, 2000

Windows

Games like Project I.G.I.: I'm Going In

AI

If you enjoyed Project I.G.I.: I'm Going In, you'll love these similar games!

Frequently asked questions

With GameGator, you are able to compare 0 deals across verified and trusted stores to find the cheapest Project I.G.I.: I'm Going In key for a fair price. All stores currently listed have to undergo very specific testing to ensure that customer support, game deliveries, and the game keys themselves are of the highest quality. To sweeten the deal, we offer you specific discount codes, which you will not be able to find anywhere else. This allows us to beat all competitor prices and provide you with the cheapest, most trustworthy deals.

Yes, all deals featured on GameGator will always allow you to get Project I.G.I.: I'm Going In right away once the payment has been approved. This will be in form of either a Steam, GoG, Epic Games,... key or a direct download link for DMCR free games. If you require assistance during your purchase, please contact our support team via email or our social media channels. We will be happy to assist you and take care of any worries.

There are many details that you might want to go through before settling on the deal of your choosing. When it comes to the actual stores, we made sure that you will never get overcharged/neglected. As we care about your satisfaction, we like to ensure that all deals are legitimate, reliable, and foolproof. On top of that, we make sure all stores affiliated with us have proper refund processes and guarantees and are backed by a competent team to ensure that absolutely nothing will go wrong.