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Masquerada: Songs and Shadows

About Masquerada: Songs and Shadows

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Masquerada: Songs and Shadows is a tactical action RPG developed by Witching Hour Studios. Navigate the masked deceptions and deadly magic of a vividly Venetian city in this fully voiced pause-for-tactics RPG! In the turmoil-ridden Citte della Ombre, religion holds no sway. Only the songs sung of one’s deeds will carry an Ombrian’s legacy beyond death. Those who hold even the smallest morsel of power will make every effort to ensure their songs live on. Enter the Mascherines - masks from an ancient time that allow its wielders to channel the elements into destructive magic. The Mascherines have perpetuated a culture of inequality between the power-hungry guildsmen known as the Masquerada and the impoverished lower classes, the Contadani. A prolonged civil war, ignited by Contadani rebels who steal Mascherines from the Masquerada, has only drawn scars of mistrust across the Citte since. Players follow the trails of an expert investigator, Cicero Gavar, who was exiled for a crime against the state five years ago. Cicero has now been summoned back to Ombre to solve the mysterious kidnapping of the diplomat Razitof Azrus, whose wake has left a trail of death. As other members of the Masquerada join Cicero's' investigation, all having their doubts about one another within this culture of deception, their faith will be pushed to the limit as a deeper conspiracy lurks in the shadows of Ombre. Cicero and his four companions each have their own classes, of which there are three distinct types: the roguish Sicario, the monolithic Pavisierre, and the bardic Dirge. Each of Cicero’s companions specializes in one of these stances in combination with a specific element, while Cicero himself is able to choose his own element and swap between the stances at will. Players can take advantage of synergies between each character’s magic spells by way of the Elemental Tag system. By casting particular elements in succession, players can leverage element-based status effects for crowd control, such as blinding smog or a debilitating cloud of steam. For example, an earth spell inflicts an enemy with an earth elemental tag, which can be triggered by a water spell to ensnare the enemy in show-stopping mud. Skill modifiers allow for more variations of battlefield tactics. For example, with Zephyr – Cicero’s teleportation spell – players can choose an offense-oriented modification that blasts out hot air when Cicero re-appears. Alternatively, a defensive modification could blast cold air to freeze enemies at Cicero’s original location, buying him time to recover or cast other spells. Positioning on the battlefield has great importance in Masquerada. All player characters, NPCs and enemies have armour (whether physical or magical) that must be dealt with before being able to hurt them. With flank attacks, armour can only mitigate half the damage dealt to a target, and attacks to the rear cause full damage to a target. As such, planning to position one’s magic attacks becomes vital.

Age Ratings

  • ESRB

    18

    ESRB 18
  • PEGI

    M

    PEGI M
  • USK

    USK 16

    USK USK 16
  • GRAC

    15+

    GRAC 15+
  • CLASS_IND

    12

    CLASS_IND 12
  • ACB

    MA Mature

    ACB MA Mature

Developer

  • Witching Hour Studios

Publisher

  • Ysbryd Games

May 09, 2019

Nintendo Switch

May 09, 2019

Nintendo Switch

Aug 23, 2017

Xbox One

Aug 08, 2017

PlayStation 4

Sep 30, 2016

Windows

Sep 30, 2016

Mac

Sep 30, 2016

Windows

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